Problem with Events

Hello everyone I’m a newbie, I make a clicker, with 7 improvements, with the help of an event, the bonus from improvements is recorded on the balance. When I try to copy the event in the picture, it gives an error, with a custom event, it does not add money to the balance, or I set it up wrong. Help, thank you!

Hey @Seavestr!

Is the issue that you’re trying to copy an Event node and you can’t? Event nodes can only have one instance in a Blueprint :slight_smile:

Now, the “Event On Initialized” means when the widget is created. You may want to use a “OnClicked” event :slight_smile:

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Thank you, I wanted to ask if there is any splitter so that one event activates all my branches at once, which are in the screenshot, because the event is connected to only one blueprint?

There sure is! It’s called a “Sequence” node.

There’s more info here in the documentation, but I think it’s pretty self-explanatory :slight_smile:

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Ahahahah thank you very much, I’m an idiot)

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