Problem with duplicating items

Hey guys, I have an issue in UEFN with duplicating walls. If I remove the grid it works, but as soon as I put it back on to be more precise and nest the walls one on top of each other it doesn’t work anymore and the walls rotate or teleport.

Steps to reproduce : Place a wall, duplicate the wall next to it, rotate 90 degres the 2nd wall to make a corner, duplicate the 2nd wall to extend the wall.

Expected result : The extention of the 2nd wall should be aligned to the 2nd wall.

Observed result : The extention of the 2nd wall rotates or teleport into another spot instead of being aligned to the 2nd wall.

Do you have any solution ? Thank you

(In the screenshot we can see the rotation after I tried to extend the wall)

Hi Rafi,

This also drives me insane. By ‘remove the grid’ I assume you mean toggling grid snapping in the viewport.

A partial solution is to use the ‘Disable Editor Cell Snap’ option on the ‘World Settings’ tab. This would allow you to still use grid snapping, and frees you from the Fortnite Grid / Buggy FN Grid Snap System.

I’ll try it thank you !