hi,
when attach weapon(skeletal mesh) to the character, covers weapon.
How can a weapon be fully visible?
hi,
when attach weapon(skeletal mesh) to the character, covers weapon.
How can a weapon be fully visible?
If attaching to a socket, just move the socket over. Sockets and bones can be selected in the skeleton’s asset window. If it’s not a socket (this should really be a socket), when the weapon is attached also set weapons setRelativeLocation.