I have a small problem while I am creating a character in my game, with Mixamo animations.
These animations works fine, but when I’m playing to my game, the “strafing” directional animations aren’t launching correctly (sometimes, when I walk, my character seems to be walking in the wrong direction.)
I was thinking it was because of the blendspace 2D, but I’m not sure.
When I’m using a blendspace 1D, there is no problem, though.
I don’t know how to explain it, sorry …
I am using UE4 4.15.
Anyone can help me?
For example, when I’m walking forward, I have … this:
Thank you in advance.