Problem with Destroying Actor in Multiplayer

Hello,

i canÄt get my function to work. I want it to Destroy a cube, when any of the two players press e. but it only works if the host presses e, then the cube gets destroyed on both screens. But when the client presses e, i see that the function is going through in the visual scripting but nothing happens,i tried multicast, run on server and run on owning client.

you need to move destroy nodes to Controller.

Controller is the best way to destroy action or something spawn :slight_smile: