Hello,
I have create a HealthBar widget that have UserWidget parent class:
HealthBar.h
#pragma once
#include "Blueprint/UserWidget.h"
#include "HealthBar.generated.h"
/**
*
*/
UCLASS()
class NEVERENDINGNIGHTMARE_API UHealthBar : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Life")
float HealthPercentage;
};
HealthBar.cpp
#include "NeverEndingNightmare.h"
#include "HealthBar.h"
I have create blueprint with this parent class, but i have now a blueprint without “Blueprint Designer Mode”. Can you tell me why ?
Thanks in advance.