Hello.
I’ve currently got a problem with the create and join session after i update to 4.15. The problem I’m having is after I created a session and try to connect to it the find session will always return me a 0 even if I create multi-pal session.
I tried to create an empty project in 4.13 and set it up in the same way and then it works fine but i never got it to work on 4.14 and 4.15
My GameInstance
DefaultEngine.ini
LocalMap=/Game/Example_Map
GameName=MyProject
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/SideScrollerBP/Maps/SideScrollerExampleMap
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameDefaultMap=/Game/SideScrollerBP/Maps/SideScrollerExampleMap
GlobalDefaultGameMode=/Game/SideScrollerBP/Blueprints/SideScrollerGameMode.SideScrollerGameMode_C
GlobalDefaultServerGameMode=None
GameInstanceClass=/Game/SideScrollerBP/NewBlueprint.NewBlueprint_C
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_8
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_SideScrollerBP",NewGameName="/Script/MyProjecffft")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_SideScrollerBP",NewGameName="/Script/MyProjecffft")
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
**[OnlineSubsystem]
DefaultPlatformService=Null
**