Hello,
i am playing around with InstancedMeshComponent. Rendering is no Problem at all, i have 120fps. But when i turn on Collision it lags and stutters while loading new Chunks of the Level.
I could reduce it by reducing the draw calls of 1 Chunks per Frame. But still it’s noticeable.
Hopfully somebody has a Hint or Idea how to fix this.
I use the PlaneMesh from the Editor to build each Chunk. By rotating/moving it.