Problem with collision of blueprint child component

Hi everyone. I’m encountering this problem. Basically I have a script that allows me to highlight all the objects that have “clickableObjects” as collision responses set to “blocked”. This works on all blueprints. But now trying on this specific blueprint “Twister_cabin” doesn’t work. Although all the components are set with clickableObjects" to “blocked”, the only object that is highlighted is the “Cabin3NoTexture_Cube”. If I try to add a “cube” component to the blueprint and put the collision on it, it is highlighted normally. Also if i put the same mesh but outside the cube2 they works.
I already have I tried to set all the meshes with complex collisions but it doesn’t work.
image

I think the problem it’s the Cube2, because if i put a child in it, i can’t click it anymore

edit: I discovered that the problem is simulate physics. If I activate it you can’t click. I don’t understand why