Hi! I’m starting my journey with UE5 and right now I’m working on cloth physics. I created my cloth in Marvelous Designer and I added bones/weights in blender. I imported it into UE5 and started working on cloth paint. After I done doin it and deactivated the cloth paint the dress is blown/puffy and I don’t understand what happen and how to fix it. Can some one help me with this. Here is how my cloth paint look like and how it looks after i deactivate the cloth paint editor.
It looks like you might need to adjust the physics capsule for your clothing. In the upper right hand corner, looks like an arm flexing its muscle, click on that. There you will see the reason your clothing looks like that.
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