Anybody else having issues applying City Sample Crowd clothing to metahumans in 5.5? If I drag the clothing into the scene it looks fine, but as soon as I apply it to the metahuman it looks all weird and jagged. Is this just because City Sample Crowd hasn’t been optimized for 5.5 yet? The metahuman height and body-type are both correct, so I’m at a loss. Any feedback would be appreciated!
Here’s a link to what’s happening: Imgur: The magic of the Internet
I have the same problems and unfortunately can’t find a solution
Yeah no the crowd sample is completely broken in 5.5. Migrated it over from a 5.3 project and the blueprint generator is completely broken. No idea how to fix it.
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I had the same problem, the fix was to open the skeletal mesh asset of the clothing, search for Ray Tracing Min LOD in its details. Mine was set to 3, if I set it back to 0 it got rid of all the issues. I thought it was normals or nanite or something, took forever to find this.
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