Problem with character hair when imported from Reallusion Character Creator 3 to Unreal Engine 4

Hello, i have created a character with Reallusion Character Creator 3 and then i imported the character to UE4 (i followed one of their tutorials on how to import it and i used the CC Setup plugin) and the hair is on the right place at first but when you press play or when i open the skeletal mesh, the hair disperse and fly off the head and then gather right between my character’s legs (see pictures). I am new to this and i have no idea what is happening here. Not sure if this is an issue with the export from Reallusion Character Creator 3 or if the issue is with Unreal Engine. Can anyone please help me?