Problem with audio shooting with an assault rifle (fps game).

Hello guys and sorry to bother but i have a problem with this asset, when i try to shoot the assaut rifle, i can hear only 1 shoot, then stops and in the screen appear a lot of lines, i can’t find the solution, thank you for your time and help.

Hi Elviejoxd,

Try posting a screenshot of the Rifle’s Blueprint. There should be some sort of timer/delay hooked into the input.

Those lines are debug line traces, I think that ultimately you’d want the line traces synchronized with the gun audio (One line/bullet per sound)

The visibility of those lines are controlled in the line trace node.