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Problem with Apex in Unreal

This is my first time posting on here. I am having a problem with getting the cloth to work using Apex in Unreal engine. I am using 3DS Max 2015 and I created a character to use with the Apex clothing. To test it out, I put it on his jeans. In 3DS max, it looks and works fine when simulated. I attached 2 pictures of how it looks like in 3DS Max. The problem I’m having is in Unreal. When I import the FBX, and I add the Apex file to the character and the material, it looks crazy. I attached a picture of what it looks like in Unreal. Is there anyone that can help me with this. I have no clue how to fix this.