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Problem with animation Aim Offset

Please help me, i dont know how to fix this problem, i have done the same as the Create Anim Aim Offset in Unreal Doc.

https://www.youtube.com/watch?v=S6_ShxZ5nKQ&feature=youtu.be

As you can see, the Left Arm is being at wrong position when i raise the angle.

This problem solved by using FABRIK node in animation Blueprints, thank you all!