Problem while packaging

Hey Guys, I get an Error while Packaging my game. I cant understand everything from the Log, so I need your help please. The last part of the log is this: (the whole log is very long)

ProcessResult.StdOut:   LogInit: Display:
ProcessResult.StdOut:   LogInit: Display: Warning/Error Summary (Unique only)
ProcessResult.StdOut:   LogInit: Display: -----------------------------------
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error:
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: Ensure condition failed: !FPackageName::IsShortPackageName(Path) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp] [Line: 79]
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: Cannot create SoftObjectPath with short package name '('! You must pass in fully qualified package names
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: Stack:
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd948c1909 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94798c0c UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94711669 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94720ce9 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9471cca6 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9471cb5f UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd943d54f8 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78d71448 UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd6dd438c5 UE4Editor-KismetCompiler.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd6dd6da88 UE4Editor-KismetCompiler.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd77117e1e UE4Editor-Kismet.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd770c1282 UE4Editor-Kismet.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd770bdfc3 UE4Editor-Kismet.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94402f80 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9461177a UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94611c7b UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9464a28c UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd947d9195 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9460401d UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9468b9a2 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94689f97 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9468ba69 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94689861 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94621da9 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9468676a UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd94613bfe UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd9463f7f6 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd947d8e53 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd947d7ff0 UE4Editor-CoreUObject.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78826cff UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78826f43 UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78832ab3 UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78849256 UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd78685eae UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd786afd4a UE4Editor-UnrealEd.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6bd5f9a59 UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6bd5f0f1c UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6bd5f128a UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6bd6052ed UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff6bd60739e UE4Editor-Cmd.exe!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdedc57034 KERNEL32.DLL!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffdee562651 ntdll.dll!UnknownFunction []
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Error: end: stack for UAT
ProcessResult.StdOut:   LogInit: Display: LogOutputDevice: Warning:
ProcessResult.StdOut:   
ProcessResult.StdOut:   Script Stack (0 frames):
ProcessResult.StdOut:   
ProcessResult.StdOut:   LogInit: Display:
ProcessResult.StdOut:   LogInit: Display: Failure - 71 error(s), 1 warning(s)
ProcessResult.StdOut:   LogInit: Display:
ProcessResult.StdOut:   
ProcessResult.StdOut:   Execution of commandlet took:  4.75 seconds
ProcessResult.StdOut:   LogShaderCompilers: Display: Shaders left to compile 0
ProcessResult.StdOut:   LogHttp: Display: cleaning up 0 outstanding Http requests.
ProcessResult.StdOut:   LogContentStreaming: Display: There are 1 unreleased StreamingManagers
CommandUtils.Run: Took 15,5575432s to run UE4Editor-Cmd.exe, ExitCode=1
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\esadb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\U+UE_4.26\Cook-2021.04.02-22.50.10.txt
InternalUtils.SafeCopyFile: SafeCopyFile U:\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.04.02-22.49.55.txt C:\Users\esadb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\U+UE_4.26\Cook-2021.04.02-22.50.10.txt
InternalUtils.SafeDeleteFile: SafeDeleteFile U:\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.04.02-22.49.55.txt
Log.WriteException: ==============================================================================
Log.WriteException: ERROR: Cook failed.
Log.WriteException:        (see C:\Users\esadb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\U+UE_4.26\Log.txt for full exception trace)
Log.WriteException: 
Log.WriteException: CommandletException: Editor terminated with exit code 1 while running Cook for U:\Project\barbar\barbar.uproject; see log C:\Users\esadb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\U+UE_4.26\Cook-2021.04.02-22.50.10.txt
Log.WriteException:    konum: AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, String& DestLogFile, Int32 ErrorLevel) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs içinde: satır 426
Log.WriteException:    konum: AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, Int32 ErrorLevel) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs içinde: satır 238
Log.WriteException:    konum: AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs içinde: satır 89
Log.WriteException:    konum: Project.Cook(ProjectParams Params) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs içinde: satır 266Wrapped by AutomationException: Cook failed.
Log.WriteException:    konum: Project.Cook(ProjectParams Params) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs içinde: satır 278
Log.WriteException:    konum: BuildCookRun.DoBuildCookRun(ProjectParams Params) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs içinde: satır 206
Log.WriteException:    konum: BuildCookRun.ExecuteBuild() D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs içinde: satır 39
Log.WriteException:    konum: AutomationTool.BuildCommand.Execute() D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs içinde: satır 263
Log.WriteException:    konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs içinde: satır 547
Log.WriteException:    konum: AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs içinde: satır 511
Log.WriteException:    konum: AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs içinde: satır 175
Log.WriteException:    konum: AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs içinde: satır 87
Log.WriteException:    konum: AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs içinde: satır 737
Log.WriteException:    konum: AutomationTool.Program.Main(String[] Arguments) D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs içinde: satır 87
Log.WriteException: ==============================================================================
Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)

Did you find a solution on that? Having the same