I have a problem while exiting in Android.
It seem to be Assert Fail.
The following is logcat result.
What should I do to solve this?
Thanks.
D/UE4 (15149): [2014.09.23-11.01.44:419][64000]Closing by request
D/UE4 (15149): [2014.09.23-11.01.44:419][64000]Closing by request
D/UE4 (15149): [2014.09.23-11.01.44:420][64000]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
D/UE4 (15149): [2014.09.23-11.01.44:420][64000]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
D/UE4 (15149): [2014.09.23-11.01.44:460][64000]LogAndroid: Exiting
D/UE4 (15149): [2014.09.23-11.01.44:461][64000]LogAndroid: Exiting
D/UE4 (15149): D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp(203): Fatal error:
D/UE4 (15149): Assertion failed: IsInGameThread() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\OpenGLDrv\Private\Android\AndroidEGL.cpp] [Line: 581]
D/UE4 (15149):
D/UE4 (15149): Stack:
D/UE4 (15149): FPlatformOpenGLDevice::SetCurrentSharedContext() Address = 0x29534d0 [in libUE4.so]
D/UE4 (15149): FOpenGLDynamicRHI::RHIEndDrawingViewport(FRHIViewport*, bool, bool) Address = 0x294fc88 [in libUE4.so]
D/UE4 (15149): EndDrawingViewport_Internal(FRHIViewport*, bool, bool) Address = 0x16a10a0 [in libUE4.so]
D/UE4 (15149): FSlateRHIRenderer::DrawWindow_RenderThread(FRHICommandListImmediate&, FSlateRHIRenderer::FViewportInfo const&, FSlateWindowElementList const&, bool) Address = 0x2ce4958 [in libUE4.so]
D/UE4 (15149): Unknown Address = 0x2d0cf3c [in libUE4.so]
D/UE4 (15149): FTaskThread::ProcessTasks(int, bool) Address = 0xe2b4f4 [in libUE4.so]
D/UE4 (15149): FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xe296f0 [in libUE4.so]
D/UE4 (15149): RenderingThr
D/UE4 (15149): [2014.09.23-11.01.44:557][64000]LogOutputDevice:Fatal: Assertion failed: IsInGameThread() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\OpenGLDrv\Private\Android\AndroidEGL.cpp] [Line: 581]
D/UE4 (15149):
D/UE4 (15149): Stack:
D/UE4 (15149): FPlatformOpenGLDevice::SetCurrentSharedContext() Address = 0x29534d0 [in libUE4.so]
D/UE4 (15149): FOpenGLDynamicRHI::RHIEndDrawingViewport(FRHIViewport*, bool, bool) Address = 0x294fc88 [in libUE4.so]
D/UE4 (15149): EndDrawingViewport_Internal(FRHIViewport*, bool, bool) Address = 0x16a10a0 [in libUE4.so]
D/UE4 (15149): FSlateRHIRenderer::DrawWindow_RenderThread(FRHICommandListImmediate&, FSlateRHIRenderer::FViewportInfo const&, FSlateWindowElementList const&, bool) Address = 0x2ce4958 [in libUE4.so]
D/UE4 (15149): Unknown Address = 0x2d0cf3c [in libUE4.so]
D/UE4 (15149): FTaskThread::ProcessTasks(int, bool) Address = 0xe2b4f4 [in libUE4.so]
D/UE4 (15149): FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) Address = 0xe296f0 [in libUE4.so]
D/UE4 (15149): RenderingThreadMain(FEvent*) Address = 0x16ae758 [in libUE4.so]
D/UE4 (15149): FRenderingThread::
D/UE4 (15149): [2014.09.23-11.01.44:560][64000]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
D/UE4 (15149): [2014.09.23-11.01.44:560][64000]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
D/UE4 (15149): D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.4\Engine\Source\Runtime\Engine\Private\Slate\DebugCanvas.cpp(19): Ensure condition failed: Creations == Deletions
D/UE4 (15149):