I think it’s not possible, but it’s a very huge work if i have to do it manually (and source of problems):
I’ve duplicated a character XXX in YYY (impossible to herite, there is a lot of modifications) and, there is a lot of call to Cast to XXX in my eventgraph, and also in my animation blueprint.
I have to replace Cast to XXX by Cast to YYY… but i don’t know how.
And when i replace it, all properties are “linked” to XXX, not YYY - so i’ve also to rewrite all set and get !!! There is more than One thousand links to update !
Do you have a solution ?
There is a “replace reference” in Asset action… but don’t know how to use it… and it’s probably not for that use.
Thanks in advance,