problem when cooking mod

hello,

i get this when i cook my mod, what do i wrong?

Warnings from cooking:
http://puu.sh/iXcJb/115327b3d3.png
http://puu.sh/iXcMq/6cf843109a.png

anyone please?

There’s nothing wrong. Ignore warnings, pay attention to errors, of which you have zero.

-WM

Ah okay Great! But something went wrong on cooking because i got weird files in output mod folder like MyMod.umap.z - MyMap.umap.z.uncompressed_size so i don’t know what im doing wrong. And my GenericMod doesn’t work anymore to copy and paste it for creating another mod, i have the same problem after cooking with those weird files.

Screen shots would be of help here.

This is my laser fence output folder from the DevKit.

And this is what steam will download when subscribed to the mod:

-WM

oh alright then everything should be fine, thank you.

Do you know why Game->PrimalEarth->UI file name MainMenuUI doesnt appear on my Mod Folder Output after cooking? i have a copy of this file in my mod folder so its there but not sure why it doesnt work.

Ok, anything involving the MainMenuUI is going to be a totalconversion, no way about it.

Secondly, files are only cooked if they’re referenced. What are you trying to do with your mod?

-WM

Ah ok i understand ill try it right now if the file will be there if i cook it like you said, thank you for your information, ill try to translate everything to my language, thats my mod.

Localisations that replace in-game text need to be cooked as Total Conversions, and they’re made differently from mods/maps. There’s a thread here somewhere I think about making TC’s, check it out.

-WM

Alright thank you so much for your help. I get it now.