Howdy everyone, using UE5.6, I’ve made a custom Metahuman character.
I’m having an issue when I add a control rig, all the Twist Bones jump back.
Any ideas why or how I can correct it?
Howdy everyone, using UE5.6, I’ve made a custom Metahuman character.
I’m having an issue when I add a control rig, all the Twist Bones jump back.
Any ideas why or how I can correct it?