I am having an issue that I hope someone can help me find the solution to. I have a setup consisting of a trigger that upon overlap the game is paused and a widget and viewport are called up wherein an mp4 file begins playing. A few seconds into the video the option to skip is given. This cancels the video and the pause and also dismisses the widget and viewport. I finally got this scenario working only now when I choose to skip the video everything works as described except the audio keeps on playing and I cannot figure out why, especially considering it is an mp4 file.
Here is the blueprint event graph: Play Video in viewport > BlueprintUE.com | PasteBin For Unreal Engine 4
Any advice would be greatly appreciated. As much as I desire to become proficient with blueprints it is slow going.