Problem uploading Artifact correctly: The Launcher displays an LS-0013 error when launching the game.

Hi everyone, not sure if this is the right place to ask, but I’m trying to get my game on EGS, and keep getting this feedback from Epic after pushing my game to Stage.

I’m using latest Buildpatch Tool Interface, and have set the AppLaunch parameter to my game’s executable.

For the DLC content, which is just a collection of images and audio files, I followed the documentation and created a bat file named “digitalextras.bat” with content “@echo off
%systemroot%/explorer.exe %~dp0”

The feedback I get is “The Launcher displays an LS-0013 error when launching the game. When uploading your build, please ensure that you provide a valid launch executable with the AppLaunch argument.”

What am I doing wrong?

Hi there,

Thanks for reaching out! I understand you’re receiving feedback on your build due to an LS-0013 error. We’ll be happy to direct you to the right team for this!

For this particular issue, you’ll want to contact our technical team for assistance. You can reach them by opening a private case with them using this link to create a Private Discussion. Make sure to set the topic to Epic Online Services, fill out the ticket with all of the information you shared here, as well as any steps you’ve taken in the meantime since you started this post, and then our EOS team can investigate this further!

Thank you and take care!