Hi everyone, not sure if this is the right place to ask, but I’m trying to get my game on EGS, and keep getting this feedback from Epic after pushing my game to Stage.
I’m using latest Buildpatch Tool Interface, and have set the AppLaunch parameter to my game’s executable.
For the DLC content, which is just a collection of images and audio files, I followed the documentation and created a bat file named “digitalextras.bat” with content “@echo off
%systemroot%/explorer.exe %~dp0”
The feedback I get is “The Launcher displays an LS-0013 error when launching the game. When uploading your build, please ensure that you provide a valid launch executable with the AppLaunch argument.”
What am I doing wrong?