Well. I wanted to check back in and let you know my quick test findings. My PMC remake will run in HTML5. It appears to render correctly, but my suspicions where correct. Runtime collision cooking is disabled which means you can’t use the built in collision support since you can’t cook triangle or convex meshes at runtime. So if you don’t need collision then you’re good, but if you do then it might not work for you. If you want, you can find me in the Unreal Slackers chat. (Also by me replying, it unmarked this answer as accepted)