Problem on Orient Rotation to Movement (If I leave LMB input, character orientation goes back to the initial direction.)

I watched the course “Your First Game In Unreal Engine 5,” but I’m stuck for Character Orientation (In the video, around 43:44).
The instructor set z-rotation of Character Movement and checked Orient Rotation to Movement, so I did like him.
However, it didn’t work well.
Then I changed z-rot=420 to -420 and got a better result, but there still remains problem.
When I leave LMB, the direction of the character goes back to the initial direction.
If you know the solution to the above problem, could you please tell me it?

I put the video which shows behavior in my project below, please check it if needed.
Character&Camera behavior in my project

BP_Bot, details, pawn, use controller rotation yaw, false
i’m not sur

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Thank you very much!!!
I really appreciate your help.