I watched the course “Your First Game In Unreal Engine 5,” but I’m stuck for Character Orientation (In the video, around 43:44).
The instructor set z-rotation of Character Movement and checked Orient Rotation to Movement, so I did like him.
However, it didn’t work well.
Then I changed z-rot=420 to -420 and got a better result, but there still remains problem.
When I leave LMB, the direction of the character goes back to the initial direction.
If you know the solution to the above problem, could you please tell me it?
I put the video which shows behavior in my project below, please check it if needed.
Character&Camera behavior in my project