Seems like spawns are broken on my map as well (Terra Nova) I however have not tested or experienced this (cos i haven’t needed to yet) but i have had several reports that people who play my map spawn mid air only to start falling
Spawning with me however worked fine a few patched ago (last cooked 190 and it worked fine) and i have not changed a thing
If this is the cooked version of the map and you were attempting to load in when you had an existing save, your location may be incorrect because the x,y coordinate were restored for your character but they may be outside the boundary of your landscape. It is possible that the devs updated the default origin so maybe the coordinates changed, but I didn’t see any mention of that. Otherwise the problem may be the collision preset you have for your ground (but this doesn’t look like it is in editor so I assume you already tested successfully in editor).
Did you copy the levels and transfer or did you copy the small_island project?
At the bottom right where it says levels you should have them all saved as Always Loaded, to test if that’s your problem. I know eventually you set this up through the Level Blueprint.
Check where you have your water volume as i had issues with that until i set it properly, before i set mine up it was like a flat plane and at some points where it went just above ground id glitch out (walking and swimming) so i fell through the floor