Problem launching the UE 5.1 error Assertion failed: ComputePipelineState [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp]

Please help to resolve this problem. When I try to start any of empty or not empty project, it shows this error: Assertion failed: ComputePipelineState [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp] [Line: 1208]

UnrealEditor_D3D12RHI
UnrealEditor_D3D12RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_D3D12RHI
UnrealEditor_Engine
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Please help me, the only one thing I found on internet, is to switch to DX11, but I need DX12 on my project.

1 Like

Figure anything out?

Same problem here. Any fix?

wait I verified and it’s ok now :hushed:

Same :sob: :sob: Have you found a solution ?I can only open up an old file. I may reinstall ue5…