I’ve setup the Platforms → iOS with Mobile Provisions and Certificates, connected my iPad, created a clean new Mobile Project and Launched the project to my iPad. Everything seems fine but I keep getting this error. Can anyone please assist me a little?
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PackagingResults:Error: Error Deployment failed! Unknown Error
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-678429992) SRandInit(-678429992).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.107362
LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin LowEntryHttpRequest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Marketplace/LowEntryHttpRequest/LowEntryHttpRequest.uplugin
LogPluginManager: Loaded Plugin LowEntryJson, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Marketplace/LowEntryJson/LowEntryJson.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin Ansel, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files (x86)/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.14-CL-3249277
LogInit: Engine Version: 4.14.3-3249277+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14
LogInit: Net CL: 3195953
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Jan 6 2017 10:49:43
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line: -EpicPortal
LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: DESKTOP-ELEAK4B
LogInit: User: tgrim
LogInit: CPU Page size=65536, Cores=4
LogInit: High frequency timer resolution =2.531250 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 265.21 MB used, 265.21 MB peak
LogMemory: Process Virtual Memory: 262.86 MB used, 262.86 MB peak
LogMemory: Physical Memory: 8075.54 MB used, 8206.90 MB free, 16282.43 MB total
LogMemory: Virtual Memory: 662.25 MB used, 8206.90 MB free, 134217728.00 MB total
LogTextLocalizationManager: No translations for (‘nb-NO’) exist, falling back to ‘en’ for localization and internationalization data.
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 960M’ (Feature Level 11_0)
LogD3D11RHI: 2018/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Intel(R) HD Graphics 530’ (Feature Level 11_0)
LogD3D11RHI: 128/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/8141 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x139b (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘Intel(R) HD Graphics 530’ (P:1 D:1)
LogWindows: 1. ‘Intel(R) HD Graphics 530’ (P:0 D:0)
LogWindows: 2. ‘Intel(R) HD Graphics 530’ (P:0 D:0)
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960M
LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
LogD3D11RHI: Driver Date: Unknown
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is 9 characters bigger than the processId version (D:/Unreal Engine 4/testipad/testipad/Intermediate/Shaders/WorkingDirectory/13864/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/tgrim/AppData/Local/Temp/UnrealShaderWorkingDir/4151A50A486B58BC78EE78A9463BBC63/’.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP MacClientTargetPlatform
LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
LogTemp:Display: Loaded TP MacServerTargetPlatform
LogTemp:Display: Loaded TP MacTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxClientTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.06s 50MB C:/Users/tgrim/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/tgrim/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal Engine 4/testipad/testipad/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal Engine 4/testipad/testipad/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/tgrim/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshUtilities: No automatic skeletal mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: testipad, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2146391798
LogAssetRegistry: FAssetRegistry took 0.0215 seconds to start up
LogPackageLocalizationCache: Processed 4 localized package path(s) for 1 prioritized culture(s) in 0.017070 seconds
LogUObjectArray: 31946 objects as part of root set at end of initial load.
LogUObjectAllocator: 6935848 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogLinker:Warning: Can’t find file ‘/Game/EndlessRunner2D/Blueprints/Tutorial/BP_Tutorial’
LogLinker:Warning: Can’t find file ‘/Game/EndlessRunner2D/Blueprints/Tutorial/BP_Tutorial’
LogUObjectGlobals:Warning: Failed to find object ‘Class /Game/EndlessRunner2D/Blueprints/Tutorial/BP_Tutorial.BP_Tutorial_C’
LogEngine: Initializing Engine…
LogHMD: Failed to initialize OpenVR with code 110
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Speakers (Conexant SmartAudio HD)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.03s 50MB C:/Users/tgrim/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LogInit:Warning: CVar named ‘r.MobileHDR’ marked up in RendererSettings was not found or is set to read-only
LocalizationService: Info Localization service is disabled
LogFileCache: Scanning file cache for directory ‘D:/Unreal Engine 4/testipad/testipad/Content/’ took 0.01s
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 1
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/Engine/Content/Maps/Templates/Template_Default.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAIModule: Creating AISystem for world Untitled_1
LogActorComponent: RegisterComponentWithWorld: (/Temp/Untitled_1.Untitled_1:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 107.149ms to complete.
LogFileHelpers: Loading map ‘Template_Default’ took 0.489
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogCollectionManager: Loaded 0 collections in 0.003966 seconds
LogFileCache: Scanning file cache for directory ‘D:/Unreal Engine 4/testipad/testipad/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Unreal Engine 4/testipad/testipad/Content/Developers/tgrim/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘D:/Unreal Engine 4/testipad/testipad/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds
LogContentBrowser: Native class hierarchy populated in 0.0139 seconds. Added 2204 classes and 439 folders.
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogContentBrowser: Native class hierarchy updated for ‘GameplayTags’ in 0.0008 seconds. Added 13 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0006 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 26.46 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.14 seconds
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogOcInput: OculusInput pre-init called
LogContentStreaming: Texture pool size now 800 MB
LogRenderer: Reallocating scene render targets to support 1040x708 NumSamples 1 (Frame:2).
LogAssetRegistry: Asset discovery search completed in 16.5018 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000023 seconds (updated 0 objects)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.testipad
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: PROVISION-File:3Dflyt.mobileprovision,Name:3Dflyt,Validity:VALID,StartDate:21.02.2017 17.24.47,EndDate:21.02.2018 17.24.47,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.3d.flyt’
LogTemp:Display: … Provision entry SN ‘6125ED3D282CD8CA’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 19.05.56’ to ‘21.02.2018 19.05.56’)
LogTemp:Display: PROVISION-File:3Dflyt1.mobileprovision,Name:3Dflyt1,Validity:NO_MATCH,StartDate:21.02.2017 18.18.28,EndDate:21.02.2018 18.18.28,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:3Dflyt,Validity:VALID,StartDate:21.02.2017 17.24.47,EndDate:21.02.2018 17.24.47,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘0D798C6AEAE01607’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘08.10.2016 21.56.35’ to ‘08.10.2017 21.56.35’)
LogTemp:Display: PROVISION-File:Tappy_Tester.mobileprovision,Name:Tappy Tester,Validity:VALID,StartDate:08.10.2016 20.08.37,EndDate:08.10.2017 20.08.37,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.wehappyfew.dreamharvest’
LogTemp:Display: … Provision entry SN ‘0DF96F4A1FF27326’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘08.10.2016 21.50.36’ to ‘08.10.2017 21.50.36’)
LogTemp:Display: PROVISION-File:We_Happy_Few (3).mobileprovision,Name:We Happy Few,Validity:NO_MATCH,StartDate:08.10.2016 20.00.51,EndDate:08.10.2017 20.00.51,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.white.3dflyt’
LogTemp:Display: … Provision entry SN ‘0647291E6CBC44D6’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 19.19.50’ to ‘21.02.2018 19.19.50’)
LogTemp:Display: PROVISION-File:WHITE.mobileprovision,Name:WHITE,Validity:NO_MATCH,StartDate:21.02.2017 18.31.11,EndDate:21.02.2018 18.31.11,Type:DEVELOPMENT
LogTemp:Display: MATCHED-Provision:3Dflyt,File:3Dflyt.mobileprovision,Cert:iPhone Developer: Torbjorn Grimstad (VA3C874863)
LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.YourCompany.testipad
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: Searching for mobile provisions that match the game ‘testipad’ with CFBundleIdentifier=‘com.YourCompany.testipad’ in ‘C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’
LogTemp:Display: Phase 0 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 0 considering provision ‘3Dflyt1.mobileprovision’ named ‘3Dflyt1’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.com.3d.flyt)
LogTemp:Display: Phase 0 considering provision ‘ItemData.mobileprovision’ named ‘3Dflyt’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 0 considering provision ‘Tappy_Tester.mobileprovision’ named ‘Tappy Tester’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 0 considering provision ‘We_Happy_Few (3).mobileprovision’ named ‘We Happy Few’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.com.wehappyfew.dreamharvest)
LogTemp:Display: Phase 0 considering provision ‘WHITE.mobileprovision’ named ‘WHITE’
LogTemp:Display: … Failed phase 0 name check (provision app ID was X3Z6R45H7L.com.white.3dflyt)
LogTemp:Display: Phase 1 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 1 considering provision ‘3Dflyt1.mobileprovision’ named ‘3Dflyt1’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.3d.flyt)
LogTemp:Display: Phase 1 considering provision ‘ItemData.mobileprovision’ named ‘3Dflyt’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 1 considering provision ‘Tappy_Tester.mobileprovision’ named ‘Tappy Tester’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.)
LogTemp:Display: Phase 1 considering provision ‘We_Happy_Few (3).mobileprovision’ named ‘We Happy Few’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.wehappyfew.dreamharvest)
LogTemp:Display: Phase 1 considering provision ‘WHITE.mobileprovision’ named ‘WHITE’
LogTemp:Display: … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.white.3dflyt)
LogTemp:Display: Phase 2 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’
LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: Picked ‘3Dflyt.mobileprovision’ with AppID ‘X3Z6R45H7L.’ and Name ‘3Dflyt’ as a matching provision for the game ‘testipad’
LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.YourCompany.testipadCWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSInitial Dir: C:\Program Files (x86)\Epic Games\4.14Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSBranchP
ath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/BinariesSearching for mobile provisions that match the game ‘testipad’ with CFBundleIdentifier=‘com.YourCompany.testipad’ in ‘C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profil
es/’ Phase 0 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’ … Failed phase 0 name check (provision app ID was X3Z6R45H7L.) Phase 0 considering provision ‘3Dflyt1.mobileprovision’ named ‘3Dflyt1’ … Failed phase 0 name check (provision app ID was X3Z6R45H7L.com.3d.flyt) Phase 0 considering provision ‘ItemData.mobileprovision’ named ‘3Dfl
yt’ … Failed phase 0 name check (provision app ID was X3Z6R45H7L.) Phase 0 considering provision ‘Tappy_Tester.mobileprovision’ named ‘Tappy Tester’ … Failed phase 0 name check (provision app ID was X3Z6R45H7L.) Phase 0 considering provision ‘We_Happy_Few (3).mobileprovision’ named ‘We Happy Few’ … Failed phase 0 name check (provision app ID was X3
Z6R45H7L.com.wehappyfew.dreamharvest) Phase 0 considering provision ‘WHITE.mobileprovision’ named ‘WHITE’ … Failed phase 0 name check (provision app ID was X3Z6R45H7L.com.white.3dflyt) Phase 1 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’ … Failed phase 1 name check (provision app ID was X3Z6R45H7L.) Phase 1 considering provision ‘3Df
lyt1.mobileprovision’ named ‘3Dflyt1’ … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.3d.flyt) Phase 1 considering provision ‘ItemData.mobileprovision’ named ‘3Dflyt’ … Failed phase 1 name check (provision app ID was X3Z6R45H7L.) Phase 1 considering provision ‘Tappy_Tester.mobileprovision’ named ‘Tappy Tester’ … Failed phase 1 name
check (provision app ID was X3Z6R45H7L.) Phase 1 considering provision ‘We_Happy_Few (3).mobileprovision’ named ‘We Happy Few’ … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.wehappyfew.dreamharvest) Phase 1 considering provision ‘WHITE.mobileprovision’ named ‘WHITE’ … Failed phase 1 name check (provision app ID was X3Z6R45H7L.com.whi
te.3dflyt) Phase 2 considering provision ‘3Dflyt.mobileprovision’ named ‘3Dflyt’ Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.’ … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s) … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.20
17 18.12.48’ to ‘21.02.2018 18.12.48’) Picked ‘3Dflyt.mobileprovision’ with AppID 'X3Z6R45H7L.’ and Name ‘3Dflyt’ as a matching provision for the game ‘testipad’ Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.’ … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s) … … Installed certificate ‘iPhone
Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DESKTOP-ELEAK4B
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn’t match console value r.MobileHDR
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn’t match console value r.MobileHDR
LogPlayLevel: PlayLevel: No blueprints needed recompiling
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Temp/Untitled_1” FILE=“D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap” SILENT=true AUTOSAVING=true KEEPDIRTY=true
LogSavePackage: Save=29.55ms
LogSavePackage: Moving ‘D:/Unreal Engine 4/testipad/testipad/Saved/UEDPCUntitled_1134B0A6D44E5D0269F09EEBE6DB74545.tmp’ to ‘D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap’
LogSavePackage:Display: Finished SavePackage D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap
LogEditorTransaction: Undo Spawn Play From Here Start
LogPlayLevel: Running AutomationTool…
LogPlayLevel: Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“D:/Unreal Engine 4/testipad/testipad/testipad.uproject” BuildCookRun -project=“D:/Unreal Engine 4/testipad/testipad/testipad.uproject” -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -plat
form=IOS -build -cook -map=/Temp/Autosaves/Temp/UEDPCUntitled_1 -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline=“/Temp/Autosaves/Temp/UEDPCUntitled_1 -Messaging” -device=IOS@All_iOS_On_DESKTOP-ELEAK4B -addcmdline="-SessionId=A9E040D548BEA2FA9BCE5DB49A6D11DC -SessionOwner=‘tgrim’ -SessionName=‘Launch On Device’ " -run
LogPlayLevel: Automation.Process: Setting up command environment.
LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Engine 4\testipad\testipad\testipad.uproject
LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.259848
LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project=“D:\Unreal Engine 4\testipad\testipad\testipad.uproject” “D:\Unreal Engine 4\testipad\testipad\testipad.uproject” -remoteini=“D:\Unreal Engine 4\testipad\testipad” -noxge -generatemanifest -NoHotReload
LogPlayLevel: UnrealBuildTool: Picking the default remote server
LogPlayLevel: UnrealBuildTool: Remote compiling requires a server name. Use the editor (Project Settings, IOS) to set up your remote compilation settings.
LogPlayLevel: UnrealBuildTool: Doing xcode-select --print-path
LogPlayLevel: UnrealBuildTool: ERROR: Failed to start local process for action (“Kan ikke starte prosessen fordi et filnavn ikke er angitt.”): -o BatchMode=yes ${CURRENT_USER}@ “cd "/" && xcode-select --print-path”
LogPlayLevel: CommandUtils.Run: Run: Took 1,21824s to run UnrealBuildTool.exe, ExitCode=5
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project=“D:\Unreal Engine 4\testipad\testipad\testipad.uproject” “D:\Unreal Engine 4\testipad\t
estipad\testipad.uproject” -remoteini=“D:\Unreal Engine 4\testipad\testipad” -noxge -generatemanifest -NoHotReload. See logfile for details: ‘UnrealBuildTool-2017.02.21-22.59.08.txt’
LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary
2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary2 EnvVars) LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary
2 EnvVars)
LogPlayLevel: ved AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary2 EnvVars) LogPlayLevel: ved AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable
1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable
1 InChangelistNumberOverride, Dictionary2 InTargetToManifest) LogPlayLevel: ved Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) LogPlayLevel: ved BuildCookRun.DoBuildCookRun(ProjectParams Params) LogPlayLevel: ved BuildCookRun.ExecuteBuild() LogPlayLevel: ved AutomationTool.BuildCommand.Execute() LogPlayLevel: ved AutomationTool.Automation.Execute(List
1 CommandsToExecute, CaselessDictionary1 Commands) LogPlayLevel: ved AutomationTool.Automation.Process(String[] Arguments) LogPlayLevel: ved AutomationTool.Program.MainProc(Object Param) LogPlayLevel: ved AutomationTool.InternalUtils.RunSingleInstance(Func
2 Main, Object Param)
LogPlayLevel: ved AutomationTool.Program.Main()
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=5 (5)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.751128
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error Deployment failed! Unknown Error
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.testipad
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: PROVISION-File:3Dflyt.mobileprovision,Name:3Dflyt,Validity:VALID,StartDate:21.02.2017 17.24.47,EndDate:21.02.2018 17.24.47,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.3d.flyt’
LogTemp:Display: … Provision entry SN ‘6125ED3D282CD8CA’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 19.05.56’ to ‘21.02.2018 19.05.56’)
LogTemp:Display: PROVISION-File:3Dflyt1.mobileprovision,Name:3Dflyt1,Validity:NO_MATCH,StartDate:21.02.2017 18.18.28,EndDate:21.02.2018 18.18.28,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘58B450125BD646A3’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 18.12.48’ to ‘21.02.2018 18.12.48’)
LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:3Dflyt,Validity:VALID,StartDate:21.02.2017 17.24.47,EndDate:21.02.2018 17.24.47,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.’
LogTemp:Display: … Provision entry SN ‘0D798C6AEAE01607’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘08.10.2016 21.56.35’ to ‘08.10.2017 21.56.35’)
LogTemp:Display: PROVISION-File:Tappy_Tester.mobileprovision,Name:Tappy Tester,Validity:VALID,StartDate:08.10.2016 20.08.37,EndDate:08.10.2017 20.08.37,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.wehappyfew.dreamharvest’
LogTemp:Display: … Provision entry SN ‘0DF96F4A1FF27326’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘08.10.2016 21.50.36’ to ‘08.10.2017 21.50.36’)
LogTemp:Display: PROVISION-File:We_Happy_Few (3).mobileprovision,Name:We Happy Few,Validity:NO_MATCH,StartDate:08.10.2016 20.00.51,EndDate:08.10.2017 20.00.51,Type:DEVELOPMENT
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.white.3dflyt’
LogTemp:Display: … Provision entry SN ‘0647291E6CBC44D6’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 19.19.50’ to ‘21.02.2018 19.19.50’)
LogTemp:Display: PROVISION-File:WHITE.mobileprovision,Name:WHITE,Validity:NO_MATCH,StartDate:21.02.2017 18.31.11,EndDate:21.02.2018 18.31.11,Type:DEVELOPMENT
LogTemp:Display: MATCHED-Provision:3Dflyt,File:3Dflyt.mobileprovision,Cert:iPhone Developer: Torbjorn Grimstad (VA3C874863)
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.testipad
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: MATCHED-Provision:,File:,Cert:
LogTemp:Display: Executing iPhonePackager Install Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -certificate C:/Users/tgrim/Downloads/ios_development (3).cer -bundlename com.YourCompany.testipad
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: MATCHED-Provision:,File:,Cert:
LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.item.data
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: MATCHED-Provision:,File:,Cert:
LogTemp:Display: Executing iPhonePackager Install Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -provision C:/Users/tgrim/Downloads/ItemData.mobileprovision -bundlename com.item.data
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: … ‘C:/Users/tgrim/Downloads/ItemData.mobileprovision’ → ‘C:/Users/tgrim/AppData/Local/Apple Computer/MobileDevice/Provisioning Profiles/ItemData.mobileprovision’
LogTemp:Display: Copy: C:\Users\tgrim\Downloads\ItemData.mobileprovision → C:/Users/tgrim/AppData/Local/Apple Computer/MobileDevice/Provisioning Profiles/ItemData.mobileprovision, last modified at 21.02.2017 23.04.07
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z
LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.item.data’
LogTemp:Display: … Provision entry SN ‘7BF5C50FE3476CE4’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 22.53.06’ to ‘21.02.2018 22.53.06’)
LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:ItemData,Validity:NO_CERT,StartDate:21.02.2017 22.04.05,EndDate:21.02.2018 22.04.05,Type:DEVELOPMENT
LogTemp:Display: MATCHED-Provision:,File:,Cert:
LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.data
LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14
LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS
LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries
LogTemp:Display: Searching for mobile provisions that match the game ‘testipad’ with CFBundleIdentifier=‘com.item.data’ in ‘C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’
LogTemp:Display: Phase 0 considering provision ‘ItemData.mobileprovision’ named ‘ItemData’
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.item.data’
LogTemp:Display: … Provision entry SN ‘7BF5C50FE3476CE4’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 22.53.06’ to ‘21.02.2018 22.53.06’)
LogTemp:Display: Picked ‘ItemData.mobileprovision’ with AppID ‘X3Z6R45H7L.com.item.data’ and Name ‘ItemData’ as a matching provision for the game ‘testipad’
LogTemp:Display: Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.item.data’
LogTemp:Display: … Provision entry SN ‘7BF5C50FE3476CE4’ matched 1 installed certificate(s)
LogTemp:Display: … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 22.53.06’ to ‘21.02.2018 22.53.06’)
LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.dataCWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSInitial Dir: C:\Program Files (x86)\Epic Games\4.14Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSBranchPath = DESKT
OP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries — GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/BinariesSearching for mobile provisions that match the game ‘testipad’ with CFBundleIdentifier=‘com.item.data’ in ‘C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’ Phase 0 consider
ing provision ‘ItemData.mobileprovision’ named ‘ItemData’ Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.item.data’ … Provision entry SN ‘7BF5C50FE3476CE4’ matched 1 installed certificate(s) … … Installed certificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 22.53.06’
to ‘21.02.2018 22.53.06’) Picked ‘ItemData.mobileprovision’ with AppID ‘X3Z6R45H7L.com.item.data’ and Name ‘ItemData’ as a matching provision for the game ‘testipad’ Looking for a certificate that matches the application identifier ‘X3Z6R45H7L.com.item.data’ … Provision entry SN ‘7BF5C50FE3476CE4’ matched 1 installed certificate(s) … … Installed cert
ificate ‘iPhone Developer: Torbjorn Grimstad (VA3C874863)’ is valid (choosing it) (range ‘21.02.2017 22.53.06’ to ‘21.02.2018 22.53.06’)
LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DESKTOP-ELEAK4B
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn’t match console value r.MobileHDR
LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn’t match console value r.MobileHDR
LogPlayLevel: PlayLevel: No blueprints needed recompiling
Cmd: OBJ SAVEPACKAGE PACKAGE=“/Temp/Untitled_1” FILE=“D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap” SILENT=true AUTOSAVING=true KEEPDIRTY=true
LogSavePackage: Save=24.30ms
LogSavePackage: Moving ‘D:/Unreal Engine 4/testipad/testipad/Saved/UEDPCUntitled_182133AE342D93684BD8F46BC2EFFEBE2.tmp’ to ‘D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap’
LogSavePackage:Display: Finished SavePackage D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap
LogEditorTransaction: Undo Spawn Play From Here Start
LogPlayLevel: Running AutomationTool…
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: A conflicting instance of AutomationTool is already running. Curent location: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\AutomationTool.exe. A process manager may be used to determine the conflicting process and what tool may ha
ve launched it
LogPlayLevel: ved AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param) LogPlayLevel: ved AutomationTool.Program.Main() LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.759598 LogPlayLevel: BUILD FAILED PackagingResults:Error: Error Deployment failed! Unknown Error LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.data LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14 LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries LogTemp:Display: Searching for mobile provisions that match the game 'testipad' with CFBundleIdentifier='com.item.data' in 'C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp:Display: Phase 0 considering provision 'ItemData.mobileprovision' named 'ItemData' LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: Picked 'ItemData.mobileprovision' with AppID 'X3Z6R45H7L.com.item.data' and Name 'ItemData' as a matching provision for the game 'testipad' LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.dataCWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSInitial Dir: C:\Program Files (x86)\Epic Games\4.14Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSBranchPath = DESKT OP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/BinariesSearching for mobile provisions that match the game 'testipad' with CFBundleIdentifier='com.item.data' in 'C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' Phase 0 consider ing provision 'ItemData.mobileprovision' named 'ItemData' Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') Picked 'ItemData.mobileprovision' with AppID 'X3Z6R45H7L.com.item.data' and Name 'ItemData' as a matching provision for the game 'testipad' Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) .. .. Installed cert ificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DESKTOP-ELEAK4B LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR LogPlayLevel: PlayLevel: No blueprints needed recompiling Cmd: OBJ SAVEPACKAGE PACKAGE="/Temp/Untitled_1" FILE="D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=true LogSavePackage: Save=30.78ms LogSavePackage: Moving 'D:/Unreal Engine 4/testipad/testipad/Saved/UEDPCUntitled_1E3C2F1C54C01533F5A85B9B163502B69.tmp' to 'D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap' LogSavePackage:Display: Finished SavePackage D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap LogEditorTransaction: Undo Spawn Play From Here Start LogPlayLevel: Running AutomationTool... LogPlayLevel: Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Unreal Engine 4/testipad/testipad/testipad.uproject" BuildCookRun -project="D:/Unreal Engine 4/testipad/testipad/testipad.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -plat form=IOS -build -cook -map=/Temp/Autosaves/Temp/UEDPCUntitled_1 -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Temp/Autosaves/Temp/UEDPCUntitled_1 -Messaging" -device=IOS@All_iOS_On_DESKTOP-ELEAK4B -addcmdline="-SessionId=8F2F02C7412D9AE783890D9D24951BD2 -SessionOwner='tgrim' -SessionName='Launch On Device' " -run LogPlayLevel: Automation.Process: Setting up command environment. LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Engine 4\testipad\testipad\testipad.uproject LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED ********** LogPlayLevel: Completed Launch On Stage: Build Task, Time: 3.018999 LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project="D:\Unreal Engine 4\testipad\testipad\testipad.uproject" "D:\Unreal Engine 4\testipad\testipad\testipad.uproject" -remoteini="D:\Unreal Engine 4\testipad\testipad" -noxge -generatemanifest -NoHotReload LogPlayLevel: UnrealBuildTool: Picking the default remote server LogPlayLevel: UnrealBuildTool: Remote compiling requires a server name. Use the editor (Project Settings, IOS) to set up your remote compilation settings. LogPlayLevel: UnrealBuildTool: Doing xcode-select --print-path LogPlayLevel: UnrealBuildTool: ERROR: Failed to start local process for action ("Kan ikke starte prosessen fordi et filnavn ikke er angitt."): -o BatchMode=yes ${CURRENT_USER}@ "cd \"/\" && xcode-select --print-path" LogPlayLevel: CommandUtils.Run: Run: Took 2,7377806s to run UnrealBuildTool.exe, ExitCode=5 LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project="D:\Unreal Engine 4\testipad\testipad\testipad.uproject" "D:\Unreal Engine 4\testipad\t estipad\testipad.uproject" -remoteini="D:\Unreal Engine 4\testipad\testipad" -noxge -generatemanifest -NoHotReload. See logfile for details: 'UnrealBuildTool-2017.02.21-23.06.57.txt' LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary
2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary
2 EnvVars)
LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary2 EnvVars) LogPlayLevel: ved AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary
2 EnvVars)
LogPlayLevel: ved AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary
2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary
2 InTargetToManifest)
LogPlayLevel: ved Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
LogPlayLevel: ved BuildCookRun.DoBuildCookRun(ProjectParams Params)
LogPlayLevel: ved BuildCookRun.ExecuteBuild()
LogPlayLevel: ved AutomationTool.BuildCommand.Execute()
LogPlayLevel: ved AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
LogPlayLevel: ved AutomationTool.Automation.Process(String[] Arguments)
LogPlayLevel: ved AutomationTool.Program.MainProc(Object Param)
LogPlayLevel: ved AutomationTool.InternalUtils.RunSingleInstance(Func2 Main, Object Param) LogPlayLevel: ved AutomationTool.Program.Main() LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=5 (5) LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.503184 LogPlayLevel: BUILD FAILED PackagingResults:Error: Error Deployment failed! Unknown Error LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.item.data LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14 LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:ItemData,Validity:NO_CERT,StartDate:21.02.2017 22.04.05,EndDate:21.02.2018 22.04.05,Type:DEVELOPMENT LogTemp:Display: MATCHED-Provision:,File:,Cert: LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.item.data LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14 LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:ItemData,Validity:NO_CERT,StartDate:21.02.2017 22.04.05,EndDate:21.02.2018 22.04.05,Type:DEVELOPMENT LogTemp:Display: MATCHED-Provision:,File:,Cert: LogTemp: Repeting last play command: Selected Viewport LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: Untitled_1 (Feb 22, 2017, 12:18:50 AM) LogPlayLevel: Creating play world package: /Temp/UEDPIE_0_Untitled_1 LogPlayLevel: PIE: StaticDuplicateObject took: (0.001803s) LogAIModule: Creating AISystem for world Untitled_1 LogPlayLevel: PIE: World Init took: (0.001098s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Temp/Untitled_1.Untitled_1 to /Temp/UEDPIE_0_Untitled_1.Untitled_1 (0.003258s) LogInit: XAudio2 using 'Speakers (Conexant SmartAudio HD)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogLoad: Game class is 'GameModeBase' LogWorld: Bringing World /Temp/UEDPIE_0_Untitled_1.Untitled_1 up for play (max tick rate 0) at 2017.02.21-23.18.50 LogWorld: Bringing up level for play took: 0.001521 LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0005 seconds. Added 11 classes and 0 folders. PIE: Info Play in editor start time for /Temp/UEDPIE_0_Untitled_1 -0.103 LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.item.data LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14 LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:16:20.0000000Z,EndDate:2017-10-08T18:16:20.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:50:36.0000000Z,EndDate:2017-10-08T19:50:36.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-07T19:55:56.0000000Z,EndDate:2017-06-07T19:55:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-06-28T17:49:25.0000000Z,EndDate:2017-06-28T17:49:25.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T17:12:48.0000000Z,EndDate:2018-02-21T17:12:48.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T21:53:06.0000000Z,EndDate:2018-02-21T21:53:06.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:43:37.0000000Z,EndDate:2017-10-08T17:43:37.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:19:50.0000000Z,EndDate:2018-02-21T18:19:50.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T18:09:58.0000000Z,EndDate:2017-10-08T18:09:58.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-05-31T20:50:41.0000000Z,EndDate:2017-05-31T20:50:41.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:56:35.0000000Z,EndDate:2017-10-08T19:56:35.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2017-02-21T18:05:56.0000000Z,EndDate:2018-02-21T18:05:56.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T19:43:05.0000000Z,EndDate:2017-10-08T19:43:05.0000000Z LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Torbjorn Grimstad (VA3C874863),Validity:VALID,StartDate:2016-10-08T17:03:06.0000000Z,EndDate:2017-10-08T17:03:06.0000000Z LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: PROVISION-File:ItemData.mobileprovision,Name:ItemData,Validity:NO_CERT,StartDate:21.02.2017 22.04.05,EndDate:21.02.2018 22.04.05,Type:DEVELOPMENT LogTemp:Display: MATCHED-Provision:,File:,Cert: LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.data LogTemp:Display: CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files (x86)\Epic Games\4.14 LogTemp:Display: Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries LogTemp:Display: Searching for mobile provisions that match the game 'testipad' with CFBundleIdentifier='com.item.data' in 'C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp:Display: Phase 0 considering provision 'ItemData.mobileprovision' named 'ItemData' LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: Picked 'ItemData.mobileprovision' with AppID 'X3Z6R45H7L.com.item.data' and Name 'ItemData' as a matching provision for the game 'testipad' LogTemp:Display: Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' LogTemp:Display: .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogTemp:Display: Executing iPhonePackager Validate Engine -project D:/Unreal Engine 4/testipad/testipad/testipad.uproject -bundlename com.item.dataCWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSInitial Dir: C:\Program Files (x86)\Epic Games\4.14Env CWD: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNet\IOSBranchPath = DESKT OP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/Binaries --- GameBranchPath = DESKTOP-ELEAK4B/C/Program Files (x86)/Epic Games/4.14/Engine/BinariesSearching for mobile provisions that match the game 'testipad' with CFBundleIdentifier='com.item.data' in 'C:\Users\tgrim\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' Phase 0 consider ing provision 'ItemData.mobileprovision' named 'ItemData' Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') Picked 'ItemData.mobileprovision' with AppID 'X3Z6R45H7L.com.item.data' and Name 'ItemData' as a matching provision for the game 'testipad' Looking for a certificate that matches the application identifier 'X3Z6R45H7L.com.item.data' .. Provision entry SN '7BF5C50FE3476CE4' matched 1 installed certificate(s) .. .. Installed cert ificate 'iPhone Developer: Torbjorn Grimstad (VA3C874863)' is valid (choosing it) (range '21.02.2017 22.53.06' to '21.02.2018 22.53.06') LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DESKTOP-ELEAK4B LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR LogUnrealEdEngine:Warning: Unable to use cook in editor because r.MobileHDR from Engine ini doesn't match console value r.MobileHDR LogPlayLevel: PlayLevel: No blueprints needed recompiling Cmd: OBJ SAVEPACKAGE PACKAGE="/Temp/Untitled_1" FILE="D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=true LogSavePackage: Save=25.26ms LogSavePackage: Moving 'D:/Unreal Engine 4/testipad/testipad/Saved/UEDPCUntitled_1CCE3B9A14AEA6B8618B71199ABA83C44.tmp' to 'D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap' LogSavePackage:Display: Finished SavePackage D:/Unreal Engine 4/testipad/testipad/Saved/Autosaves/Temp/UEDPCUntitled_1.umap LogEditorTransaction: Undo Spawn Play From Here Start LogPlayLevel: Running AutomationTool... LogPlayLevel: Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Unreal Engine 4/testipad/testipad/testipad.uproject" BuildCookRun -project="D:/Unreal Engine 4/testipad/testipad/testipad.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -plat form=IOS -build -cook -map=/Temp/Autosaves/Temp/UEDPCUntitled_1 -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Temp/Autosaves/Temp/UEDPCUntitled_1 -Messaging" -device=IOS@All_iOS_On_DESKTOP-ELEAK4B -addcmdline="-SessionId=E9F4A84C43271F1511AB75B094546C77 -SessionOwner='tgrim' -SessionName='Launch On Device' " -run LogPlayLevel: Automation.Process: Setting up command environment. LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for D:\Unreal Engine 4\testipad\testipad\testipad.uproject LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED ********** LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.260351 LogPlayLevel: CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project="D:\Unreal Engine 4\testipad\testipad\testipad.uproject" "D:\Unreal Engine 4\testipad\testipad\testipad.uproject" -remoteini="D:\Unreal Engine 4\testipad\testipad" -noxge -generatemanifest -NoHotReload LogPlayLevel: UnrealBuildTool: Picking the default remote server LogPlayLevel: UnrealBuildTool: Remote compiling requires a server name. Use the editor (Project Settings, IOS) to set up your remote compilation settings. LogPlayLevel: UnrealBuildTool: Doing xcode-select --print-path LogPlayLevel: UnrealBuildTool: ERROR: Failed to start local process for action ("Kan ikke starte prosessen fordi et filnavn ikke er angitt."): -o BatchMode=yes ${CURRENT_USER}@ "cd \"/\" && xcode-select --print-path" LogPlayLevel: CommandUtils.Run: Run: Took 1,1425379s to run UnrealBuildTool.exe, ExitCode=5 LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe testipad IOS Development -Project="D:\Unreal Engine 4\testipad\testipad\testipad.uproject" "D:\Unreal Engine 4\testipad\t estipad\testipad.uproject" -remoteini="D:\Unreal Engine 4\testipad\testipad" -noxge -generatemanifest -NoHotReload. See logfile for details: 'UnrealBuildTool-2017.02.21-23.19.36.txt' LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary
2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
LogPlayLevel: ved AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars, SpewFilterCallbackType SpewFilterCallback) LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary
2 EnvVars)
LogPlayLevel: ved AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary2 EnvVars) LogPlayLevel: ved AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary
2 EnvVars)
LogPlayLevel: ved AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary
2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary
2 InTargetToManifest)
LogPlayLevel: ved Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
LogPlayLevel: ved BuildCookRun.DoBuildCookRun(ProjectParams Params)
LogPlayLevel: ved BuildCookRun.ExecuteBuild()
LogPlayLevel: ved AutomationTool.BuildCommand.Execute()
LogPlayLevel: ved AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
LogPlayLevel: ved AutomationTool.Automation.Process(String[] Arguments)
LogPlayLevel: ved AutomationTool.Program.MainProc(Object Param)
LogPlayLevel: ved AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
LogPlayLevel: ved AutomationTool.Program.Main()
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=5 (5)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.750505
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error Deployment failed! Unknown Error