Hi, there. I have a problem in Root Motion, so i have downloaded animation, with a default character the root motion works well, but after a retargeted it to my character, so retarget worked well. However, when i tried to play animation montage of this animation root motion does not work properly, i tried different combination with force root lock enabled or disabled for root motion too, the result is same. When both of them is turned off the animation just plays and the capsule does not follow the mesh component, when the root motion is enabled, the animation plays but the mesh and capsule stays in the same plays, meaning that not working how i want. What is more, i tried, with moving root in animation sequence for some location, in animation sequence it works well, but in game it stays the same. By the way, i have checked the root motion in Animation blueprint class the type is root motion from everything. So i would be happy for help. Thanks