Problem importing VAT from Houdini

I´m importing a VAT from Houdini with the Houdini Engine (basically following all the steps from this video: VAT 4 | RBD | Unreal - YouTube).
It´s just a regular destruction rigid body sim.
Everything works fine but it seems that there is some offset on the position of the fractured pieces of the simulation. Does someone have faced the same problem?