First of all, I appreciate anyone who joins this discussion and tries to solve this problem.
I have a problem with the z-position when trying to import a tile, the imported tile is below the z-height value of 0, in other words the mountains from the imported tile are below sea level.
how to align elevation with shoreline in z?
I am attaching screenshots and hope to get a response with screenshots or a video on how to fix this issue.
I also want to add that I know you can add the tiles manually by additionally aligning the height according to the z value and scale but in this case I get horrible seams that separate the tiles.
It’ll increase your generation time in WM but you can try putting your Blend Percentage to 100%.
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