Problem if car import or I do not know...

I’m still not sure what’s your exact problem.

The only thing i see so far is that your hierarchie isn’t the usual fbx setup.
Usually you have a null object that contains the skeleton and the mesh.

For example:
ff7ff3a4f37f6ac237c8a6eb46e474af0365e89d.jpeg

If your model turns out to be imported correct anyway, i guess your issue lies elsewhere.

Not sure which tutorial(s) you followed, but with the information currently given by you,
the issue can be anything from bugs in coding/blueprint to lack of animations and correct animation setup.