Problem exporting terrain from GAEA to UE4

Good afternoon, I ran into a problem when exporting a RAW file from the landscape generator program to the Unreal Engine 4. I don’t quite understand why it is displayed normally in the GAEA generator, but in UE4 it is exported as if it were needles in the landscape? Tried resizing Scale Z from 100-800 units in UE 4, no result.