Hello, guys how can they read … I have a problem that I can not solve and is that when I try to design the light, in UE4 the textures are damaged for some reason and looks horrible, that may be happening I have
Could you share a screenshot of the scene with the issue as well as a snapshot of the shader node system? There’s not much we can do without seeing it.
[FONT=Arial Black]On the right you can see the panel with the settings …
You need to create Lightmap UV’s:
I can solve it thank you very much !!! : D