Problem calling custom event from another actor

When calling a custom event I get this:


What is this SKEL reference ?¿ Why I cant call a custom event with a reference for my actor.

You can.

Just input a actor of the type iron ball and it will work.

By default it’s self.

Have you tried using the context search after you pulled out the line from your reference?

Because you shouldn’t be able to call it from somewhere else and you might’ve called something else.

I set a new Custom Event in my pawn:


Then add a reference to my level blueprint, and finally call the event: