I’m testing the Game Animation Sample Project following the documentation on Game Animation Sample Project in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community, but the mesh is deformed by the APB_Sandbox_Character, and also when I run it in editor mode, it crashes.
someone has any idea about what’s the problem here?
I created an IK_Rig using the Auto Create IK function and also the retarget asset.