Problem about Skeleton

Hi, I have a problem about skeleton. Anyone know the reason caused this problem? Thank you very much!

Hello:

Could you check the CONTROL RIG to see how many spine bones it controls? It looks like you took the default ABP and applied it to that character which I KNOW only has three spine bones.

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Sorry, I do not know how to find the number of spine bones it controls. I am a new learner.
I redirected animation assets as shown in the following figure.


This step can run normally. After modifying some content, errors appeared. But now I know the reason. It is the invalid blendspace player seleted. Now I fix it and it runs normally.

Hey @ElectricRhino597,

What @Leomerya12 is referring to is your control rig asset. For example, for Manny, the default third person Mannequin, you can find it in Characters → Mannequins → Rigs. You should also check your IK_Rig for your character as well.

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OK, I understand, thank you.

Hey @ElectricRhino597,

Checking in! Was the above the solution you were looking for?

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