Hello!
I’m creating splines with the USplineComponent in C++ at runtime and it works perfectly except for some few cases where the spline is twisted for some reason while behaving normal between other points. I’m using the default spline connection type “Curve”. Here are some screenshots:
https://preview.redd.it/k11skkd7q3251.png?width=548
https://preview.redd.it/paqb1md7q3251.png?width=554
https://preview.redd.it/iov3bqe7q3251.png?width=636
Would appreciate help! Thanks!