PRO/MMO Foundation. Free, open source, multiplayer tools built to scale

Quick update.

New version 00007 deployed and committed to github.

Includes a working gameplay damage ability (gameplayCue, gameplayTag, gameplayEffect, cooldown). Added a simple player overhead widget to show name and health. Also death and respawn are implemented using the standard engine conventions.

I left some inventory items scattered around, and I put a couple vendors up for sale on my vendor.