In C++ I can use:
(A)GEngine->AddOnScreenDebugMessage(0, 5.f, FColor::Yellow, text)
to print a single line of text that will be overwritten with newer strings
(B)GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Yellow, text)
to print text that will be pushed down a line when newer strings are displayed (i.e. the usual behaviour of PrintString in blueprint).
Is there a way to print a single line string in blueprint that is the equivalent of A?
without using UMG or creating a C++ module just for this simple task?
The default multiline BP[PrintString] works fine and is a quick way to output variable values to screen with a few clicks.
However, I am wondering, if there is a hidden option to display text on a single line just like the C++ counterpart.