Hello everyone, im sorry in advance if im asking or saying too many stupid things, im extremelly new to Unreal Engine (started a week ago).
Im taking a course in which one of the exercises asks you to make it so if the character falls for longer than 2 seconds, a text saying “you are dead” is displayed and then the same level/map restarts (its a sidescroller with platforms, super basic)
The exercise asks you to make use of the function “is falling”, branches, and a float counter that stores how long the character is considered “in free fall” and if the character is falling for more than 2 seconds is considered dead, if not, the variable “Char fall” should be set to value 0, and when it is considered dead, then you print the text and restart the level.
Since im already making use of the Event tick for controlling the face rotation, i’ve created a second event tick, but i cant make anything work (to clarify, i just copied/pasted the original event tick and renamed it, maybe it doesnt work like that)
This is the graph i was trying to make it working:
Million thanks in advance, i’ve been trying to search for answers in other psots and videos for hours but i cant make it worj so you are my last hope for the rest of the weekend haha.