so i have used the function PrintAllObjectsNamesAndClasses once to test then I removed it,
now every time i compile i get this error
knowing that when i compile again right after it compiles fine … but i have to do it twice in order to compile it …
and im not sure if it really compiles fine because i added variables and they are not shown in the editor nor the game when i tried to log the variables.
Could you explain how you’re using the printAllObjectsNamesAndClasses function or provide the code where the call is made? I have added the variable as you described however I’m not sure how you’re calling/using the function so I’m not sure how to proceed in testing this.
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