hey is there really no way to print anything to screen [even hacks] from construction script?
i can move the entire blueprint to OnBeginPlay but its not supposed to be there
hey is there really no way to print anything to screen [even hacks] from construction script?
i can move the entire blueprint to OnBeginPlay but its not supposed to be there
The world is probably constructed before there’s a screen to display anything. Print Text will go to the log, though.
What are you doing in the construction script that shouldn’t be in beginplay?
im noticing these things, because i tool around 24/7 in unreal…
is there a better way to access the log because internally its rigid like the outliner
not very practical ?
im honestly just surprised, like most software - that good tactical feedback from the engine isnt a priority. its like its just dump logs. i used to do full 16 color displays across multiple monitors for logs alone
p.s. doing world construction like procedural stuff that i need to see in the viewport
i don’t have the slightest idea what you’re trying to say there, but i always run the editor with “-log” on the commandline, so it always starts the log on screen long before there’s ever a display running