Print to screen any output from construction script how?

hey is there really no way to print anything to screen [even hacks] from construction script?

i can move the entire blueprint to OnBeginPlay but its not supposed to be there

The world is probably constructed before there’s a screen to display anything. Print Text will go to the log, though.

What are you doing in the construction script that shouldn’t be in beginplay?

im noticing these things, because i tool around 24/7 in unreal…

is there a better way to access the log because internally its rigid like the outliner
not very practical ?

im honestly just surprised, like most software - that good tactical feedback from the engine isnt a priority. its like its just dump logs. i used to do full 16 color displays across multiple monitors for logs alone

p.s. doing world construction like procedural stuff that i need to see in the viewport

i don’t have the slightest idea what you’re trying to say there, but i always run the editor with “-log” on the commandline, so it always starts the log on screen long before there’s ever a display running