Primer as to asset expectations. The List

There have been a few flaws as to design expectations of few of the assets that makes it way into the marketplace and as usual its a guess on the part of the author as well as Epic to figure out as customers what it is that we expect and want in a working asset.

Instead of barking after the fact here is a few items I expect and feel free to add.

Scale set to real world use.
If a mountain it should be scaled to the same size expected as being a mountain and not a mole hill.

Collision warped to the asset with the expectation that a player will either walk on it or climb it

Available documentation as to full asset usage.