I´m listing all items which are based on a BP Primary Data Asset in my game. Its working flawless in editor and if i launch the game. But, If I make a build, all the items which have no hard references somewhere, are not listed anymore. Seems like a bug?
Thanks for the answer! But wouldn´t the be against the architecture for Primary Data Assets? Like bringing new Assets into the game without referencing to it? If I do the theme based on a C++ Primary Data Asset, it actually working like intended.
Try to use Asset Manager in Project Settings. This provide cook your Data assets into build. But actually I have some problems with load it in first time.