PRIAPOS - Pier & Dock Generator - Wooden Jetties & Boardwalks, Geometry Nodes + FBX

Build piers, docks, jetties and boardwalks for lakes, harbors and swamps in seconds.

Pier & Dock Generator is a Geometry Nodes tool for Blender that builds a complete wooden dock along any curve: a plank deck on stringers, cross beams at every pile row and round timber piles going down into the water. Bend the curve for a winding boardwalk, add corners for an L-shaped dock, turn on handrails, or make it old and rotten with missing planks and piles.

Features

  • Works on any curve: straight piers, L and T docks, winding boardwalks

  • Adjustable width, plank size and gap, number of stringers, beam size

  • Piles: spacing, diameter, depth, extension above the deck and random mooring posts

  • Handrails on the left, right or both sides, built on the piles

  • Damage: missing planks, snapped planks, missing piles, pile lean, plank jitter

  • Wet water line on beams and piles, adjustable height

  • Seed for endless variations, standard and low-poly versions of all pieces

  • Realize for Export toggle for FBX / Unreal / Unity

Included

  • Geometry Nodes generator (asset-marked .blend, Blender 4.2+)

  • 5 example docks: pier, L-shaped dock with railing, winding boardwalk, ruined dock, railed jetty

  • 5 pre-built docks and all single pieces as FBX (planks, snapped planks, beams, piles, standard + low poly)

  • Seamless 2K PBR textures: weathered planks, bark, pile wood. Base Color, Normal (OpenGL + DirectX), Roughness, ORM, Height

Technical

  • Real-world scale, 1 Unreal unit = 1 cm

  • Default pier: 16 m long, 2 m wide, about 29k triangles (7k with the low-poly pieces)

  • Vertex colour attribute Col with a random value per piece for tint variation

  • No collision included

All meshes and textures were generated procedurally for this product. No scanned or third-party content.