Previewing Rigid Bodies.

In Animation Blueprints we can create a Rigid Body node and assign a physics asset. I think there is a way to preview this in game. I know PVXVIS Collision works for showing collisions. I could have sworn there is a console command to view Rigid Bodies. Can’t seem to find it online.

Any lock finding this. Showflag.collision works to show the capsule. And it also shows the rigid bodies in the animblueprint but not in game but the rigid bodies of the skmanny show when dropped into the scene