My landscape and house material not show, SM5 is OK. I changed all TextureSample’s sample source to wrap, but not effect.
Who know why? Help me please, thanks.
通过几天的各种实验,应该找到了方法:
- 材质取消选择:使用材质属性(uncheck “Use Material Attributes”)
前面可以使用方法 MakeMaterialAttributes,最后的输出通过 BreakMaterialAttributes 转换
Can use “MakeMaterialAttributes”, but output should use "BreakMaterialAttributes " - 不使用方法: PrecomputedAOMask(Not use “PrecomputedAOMask”)