Hello! I am quite confused as to what im doing wrong here. As you can see I have a referenced camera actor in a level that is being put into a set view so in the background of a selection screen on joining a server. You can see a preview screen, aka a 3d background im setting up to see what character your selecting.
Im making this for a multiplayer game, and here is my reference to the camera actor in the level.
Whenever I play the level, it seems that my camera gets put in a completely random location and im unsure what im doing wrong. Here you can see the,
Camera reference in the level
The camera being called in a function
And the function being played out on event OnPostLogin.
The function being played out in my Gamemode,
and the function origin being inside my player controller!
Thanks!