Preview Accelerometer/Rotation rate

Hi,
is there a way to simulate the rotation rate/accelerometer of a device when previewing the game in the editor?

Hello,

Quite a late reply but answering it anyways as it might help others. Whether your working on Windows/Linux/OSX you can download an iOS app called UDK Remote ( ‎Unreal Remote on the App Store ). And you can capture Tilt, Rotation Rate, Accelerometer values directly on editor given your iOS device and computer are on same network

-Abhi

A thing to remember is that application auto connects to the first running instance of unreal editor and only forwards readings to the first opened project if you have >1 project open. So keep this in mind, as sometimes you might wonder why every reading is 0 in your project it is probably because it is sending readings to another project you have open ;-).