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Preventing player test pawn from becoming unconscious?

I have a series of raycast tests I’d like to perform on a player pawn. So to prevent messing with original assets, I’ve subclassed “/Game/PrimalEarth/CoreBlueprints/PlayerPawnTest_Male.PlayerPawnTest_Male_C” and then added it to the scene. The problem is, once I hit the play button, he immediately becomes unconscious. I could only assume that this is due to the fact that there is no other physical player controlling him (much like how players “go to sleep” when they log off)?

But for my purposes, I need him standing up and doing his default idle animation…
So is there any way to force him to stay awake?

I could be completely off but try setting is sleeping to false on the actor.

Thanks, but I figured it out:
GTshNta.png